Sunday, July 26, 2015

A Brief History of San Danne: Part Two



I then became enthused in a Minecraft server as per recommendation of a friend to give a server a try. I dug Minecraft. No pun intended. The idea is that we all worked on our own nations in the world of Civcraft. Where stories are made. I had the idea of a video series on the progress of our nation. Something I really liked. I world downloaded the online session and shot the progress every month or so of the expansion. Though eventually I quit due to a few reason but it became a series I consider a step in the right direction.

Following that, I began to get into Source Filmmaker. I've already discussed alot about what i've been doing on it but i'll at least recap for first time readers. I am and sorta still are working on a Half Life machinima which will premiere eventually about the Black Mesa Incident in Half Life 1. The gist is that it's a mixture of different stories happening in the facility and that they all happened away from Gordon Freeman. The protagonist of the Half Life series.

The project eventually hit a standstill as the blogs on this site show but it'll eventually be picked up again. I have plans to finish the film and get it out the door but it's still a long ways out. I'm also not motivated enough to really finish it at this time. I will eventually get to it but that is what follows the Minecraft stuff. Lots of really tedious animating and framing of shots. It eventually took a big mental toll on me and caused me to burn out of working on it. I had to take a break for a period and the break period happened to be between that and the launch of the PC version of Grand Theft Auto V.


My first machinima for GTA V was simply an experiment to see how it worked and learn the gist of the Rockstar Editor. It was a simple film and it didn't feature too many complicated to do shots. It was made with an attempt to see what I could do and then try my best to do even better with the next video I managed to make with the Editor. The process is generally recording using the engine, edit the first version including camera angles in the Rockstar Editor, export it, then do final touch editing including fix an inconsistencies in Adobe Premiere then export the final version of the film. That's all I do. It's a lengthy process but it allows me alot more creative freedom than just simply editing in the Rockstar Editor.

The second machinima is my Del Perro Circuit video which features a race course I made using the Grand Theft Auto: Online Content Creator tool. I made a race course around my online apartment complex because I wanted to have something interesting to do. It took me a few revisions before it got to where it needed to go with the design but it turned out well. I then got my friend to record with me on the course so that I could get the shots that I needed in editing even if I wasn't going to use all of them. It was mostly for having alot of potential shots I could use incase I got any bad ones.


My next machinima using GTA V is a singleplayer film about the Los Santos Police Department using the LSPD: First Response mod by G17 Media. The hope is that it'd be an all encompassing video of the different sections of the LSPD and feature different experiences that the LSPD deal with on a day to day basis of a crime ridden city. This will be the best video of mine yet because it will be even more cohesive of a story. My hope is to have it out sometime next month but it's hard to say when it'll be done.

That's basically it for the history of my production company. It's as brief as it'll get without writing a full book about it. I hope you have learned a little about me. I've come a long way from my childhood to now. My hope is just to become more experienced at machinima. It's really all I want. Thanks for reading!

This is part two of a two part series on the founding of San Danne Studios.


Unknown Founder

Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.

Sunday, July 19, 2015

San Danne Merch Store Live!



The San Danne Merchandise store is live with shirts galore! This is only the first batch of items to be sold on the store and eventually more items will go live as well on top of what is currently available. Prices are competitive for what most shirts and stuff of this type goes for online.

You can support the company by buying a shirt or any of the currently available items on the store.

You can access the Spreadshirt page here.
Unknown Founder

Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.

Sunday, July 12, 2015

What Happened To Lambda Incident?



Lambda Incident disappeared off the face of the Earth and i'm here to answer the reasons why as well as when exactly it will make an appearance again. So let me bullet point all the reasons why it hasn't been heard of since the last production blog on it.

1. Lamba Incident isn't dead. Much like Half Life 3, it simply just isn't done yet. We all know it exists but it just simply hasn't been announced as complete.

2. I need to take a break and get a fresh perspective on Source Filmmaker when I return to using it. Lamba Incident takes alot of time and the second to last scene is the most complex of scenes to animate and frame. Alone it also has more animations than the combined scenes as it's extremely complex for what i'm needing to do.

3. Using Source Filmmaker is an exercise in stress. It being a complicated toolset is another thing. Even the most basic of shots require a half hour to an hour or more including working with the problems that arise from trying to make the film.

These are the main three reasons for why the film is delayed. It might be out of production for the time being but eventually it'll be done. It'll also be worth the weight. I have put so many hours alone in just doing this film. I hope to have it done sometime in 2016 but right now i'm relaxing by doing GTA V films for PC.


Unknown Founder

Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.

Sunday, July 5, 2015

Channel Update and Second GTA Machinima


The first version of the new channel design.

It's a brand new week and alot has been going on while the blog has remained inactive without any new production information. The first news on the docket is that the Youtube channel has undergone some much needed changes which include removal of videos that were not beneficial to the channel, a channel banner, and a good amount of currently uploaded videos have been organized into playlists for their respective category of film. Branding is now a thing so the company logo is in the bottom right as per the watermark feature of a Youtube Partner.

This is only the first iteration of the channel redesign and soon a new channel trailer will be making an appearance. There is no ETA on when the channel trailer will be done or when i'll actually manage to get to working on it but it simply is one of the things that I will eventually get to once I get enough original machinima content out. Expect it in a long while. I mean a long while because I have no clue when i'll work on it.

A still from my second GTA V machinima.

The second thing on the docket is a new video I made last week. This is my second major machinima and my second attempt at one using the Rockstar Editor. I don't just do editing in the Editor though and export my video then finish editing in Premiere. That's where I try my best to find imperfections and fix errors in my videos. This is a milestone machinima for me though as it features more complex camera techniques and a more straightforward narrative.

This machinima has also been submitted to the 2015 Machinima Expo as my first ever machinima entry into a film festival. I've previously done previous films as an actor in real world circumstances or directed my own with help from fellow friends. This will be one project that i've done almost entirely on my own.

But that is all for now. Expect a preview for a new machinima in a few weeks time!

Unknown Founder

Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.