Sunday, July 26, 2015

A Brief History of San Danne: Part Two



I then became enthused in a Minecraft server as per recommendation of a friend to give a server a try. I dug Minecraft. No pun intended. The idea is that we all worked on our own nations in the world of Civcraft. Where stories are made. I had the idea of a video series on the progress of our nation. Something I really liked. I world downloaded the online session and shot the progress every month or so of the expansion. Though eventually I quit due to a few reason but it became a series I consider a step in the right direction.

Following that, I began to get into Source Filmmaker. I've already discussed alot about what i've been doing on it but i'll at least recap for first time readers. I am and sorta still are working on a Half Life machinima which will premiere eventually about the Black Mesa Incident in Half Life 1. The gist is that it's a mixture of different stories happening in the facility and that they all happened away from Gordon Freeman. The protagonist of the Half Life series.

The project eventually hit a standstill as the blogs on this site show but it'll eventually be picked up again. I have plans to finish the film and get it out the door but it's still a long ways out. I'm also not motivated enough to really finish it at this time. I will eventually get to it but that is what follows the Minecraft stuff. Lots of really tedious animating and framing of shots. It eventually took a big mental toll on me and caused me to burn out of working on it. I had to take a break for a period and the break period happened to be between that and the launch of the PC version of Grand Theft Auto V.


My first machinima for GTA V was simply an experiment to see how it worked and learn the gist of the Rockstar Editor. It was a simple film and it didn't feature too many complicated to do shots. It was made with an attempt to see what I could do and then try my best to do even better with the next video I managed to make with the Editor. The process is generally recording using the engine, edit the first version including camera angles in the Rockstar Editor, export it, then do final touch editing including fix an inconsistencies in Adobe Premiere then export the final version of the film. That's all I do. It's a lengthy process but it allows me alot more creative freedom than just simply editing in the Rockstar Editor.

The second machinima is my Del Perro Circuit video which features a race course I made using the Grand Theft Auto: Online Content Creator tool. I made a race course around my online apartment complex because I wanted to have something interesting to do. It took me a few revisions before it got to where it needed to go with the design but it turned out well. I then got my friend to record with me on the course so that I could get the shots that I needed in editing even if I wasn't going to use all of them. It was mostly for having alot of potential shots I could use incase I got any bad ones.


My next machinima using GTA V is a singleplayer film about the Los Santos Police Department using the LSPD: First Response mod by G17 Media. The hope is that it'd be an all encompassing video of the different sections of the LSPD and feature different experiences that the LSPD deal with on a day to day basis of a crime ridden city. This will be the best video of mine yet because it will be even more cohesive of a story. My hope is to have it out sometime next month but it's hard to say when it'll be done.

That's basically it for the history of my production company. It's as brief as it'll get without writing a full book about it. I hope you have learned a little about me. I've come a long way from my childhood to now. My hope is just to become more experienced at machinima. It's really all I want. Thanks for reading!

This is part two of a two part series on the founding of San Danne Studios.


Unknown Founder

Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.

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