So the Racing Montage 2010 is five years old. Five years. Five years ago I barely knew how to make videos. Let alone professional edit or film. This isn't even any of my original work. It's just game trailers slapped together with music. However, it's the last game music I ever created and is historical in the context of this series.
This goes back to E3 2010. I have been watching E3 since 2009. I've since 2009 at that time would do game music videos using the trailers that were shown at E3.I did this for a good while and typically was a compilation of footage. CG trailers or not. It's not to say that I enjoyed doing it but it really limited my creativity. I wish I could have done more at the time but i'm making up for it now by producing the best possible content on my end.
That's just one little tidbit about a classic video. I'll do more on this. Expect more posts on other older videos.
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Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.
First Response is the third Grand Theft Auto V machinima created in the game. This machinima features chases, arrests, and more. This film is created using the LSPD:FR mod by G17 Media.
It will be live in a couple weeks! Most likely end of August.
Expect the blog release for it to be released alongside side it.
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Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.
San Danne Studios is actually five years from its founding. In that period, i've started to learn alot about film both in school and on my own. I've experienced alot of interesting things in film before. I've become experienced but I don't know it all. I never will. I expect the channel to grow to feature all sorts of game machinima. At least the stuff that I know I can make. The hope is to have a channel full of my own original films in video games. However, this little blog is about the history of San Danne and how the studio came to be.
2010 was when the studio was founded. I had previously founded a Youtube channel called and production company called Carbon Productions. Carbon Productions was my first foray into Youtube and was registered in 2007. It doesn't exist anymore though because I was young at the time and managed to accumulate three copyright strikes. It featured game music videos or GMVs. San Danne still features one of them as the first video of the channel.
GMVs were a major thing and even before that I had been doing GMVs. I did them since I was real young and had the option to use Windows Movie Maker on Windows XP. Where I actually began posting videos on photo/video sharing site Putfile. That was my beginning with film stuff. It didn't even feature my own original work. It, however, managed to feature video games I had interest in. Some featured others content in the form of uncredited videos to uncredited imagery in the form of a slideshow. I was very very young then but it was a milestone and when I found editing to be an adventure.
The above is one of my really early works when I was younger.
San Danne Studios was founded after Carbon Productions channel went down due to three copyright strikes rule of Youtube as I mentioned earlier. I'll just say that I didn't understand copyright strikes that well and uploaded some content that I thought I could get away with but I failed to acknowledge that Youtube had implemented smart content ID. I was also quite young and dumb then as well.
So I went to the drawing board to think of a cool name since Carbon Productions came from Need For Speed: Carbon as I had a deep love of the game. I needed something original and so I actually just thought of some cool words. Both the combination of San and Danne give it a unique flair. It's almost exotic in its namesake and not a commonly used combination of words which is both a detriment to getting views on stuff I do. It's at sacrifice of originality but it was worth it. It was a name that would guarantee i'd appear on the top of search engines if searched correctly.
The first plans for the channel was a GTA IV machinima but it never got off the ground. One of the reasons is because GTA IV for PC was a really crappy release. I could barely get a stable enough of a framerate plus you had to include that on top of Games For Windows: Live. It was never going to be but the non-descriptive trailer of a non-descriptive machinima from using footage from the GTA IV trailer basically doesn't inspire much confidence.
The first serious machinima I did for the channel was the Patrol of Time assortment of introductions of the film. I hadn't at the time been able to really do anything with it since the game featured a difficult way of making machinima alongside that my computer at the time was not something useful for editing or gaming. That eventually fell though but the videos still exist on the channel. They're both nonsensical and also are the second non-descriptive work that I did.
This is part one of a two part series on the founding of San Danne Studios. The second part will get up to the Grand Theft Auto machinima of the fifth game of the series.
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Matthew McGlone is a hardcore gamer of all things fun with a preference towards open world games. He also makes films and does a bunch of other stuff as well.